2) How do I size total Internet bandwidth quickly?
Use a simple capacity model, then add headroom:
Devices per attendee: plan infrastructure for ~1.5–3 devices/person (BYOD reality). Aim to place ~75% of clients on 5 GHz (or 6 GHz when available).
Concurrency: estimate 30–50% of attendees as simultaneous users at peak.
Streaming add-ons: budget ~5–8 Mbps per 1080p feed and ~25 Mbps per 4K feed (uplink). These figures align with the FCC’s public guidance used across the industry. Federal Communications Commission
Quick reference: bandwidth by event type & size
Starting points for symmetrical Internet capacity. Benchmarks are derived from vendor VHD/LPV design guidance and real stadium/festival usage; always validate with a site survey and add headroom for your mix of streams, POS, and exhibitor demos.
Small meeting / workshop
Typical attendance: 10–25
Peak concurrent users (rule of thumb): 8–15
Recommended Internet bandwidth (symmetrical): 50–100 Mbps
Small event (briefing, launch)
Typical attendance: 25–100
Peak concurrent users (rule of thumb): 20–60
Recommended Internet bandwidth (symmetrical): 100–300 Mbps
Community pop-up / gallery
Typical attendance: 100–250
Peak concurrent users (rule of thumb): 60–150
Recommended Internet bandwidth (symmetrical): 150–300 Mbps
Mid-size conference / concert
Typical attendance: 250–1,000
Peak concurrent users (rule of thumb): 150–500
Recommended Internet bandwidth (symmetrical): 300 Mbps–1 Gbps
Large conference / trade show
Typical attendance: 1,000–5,000
Peak concurrent users (rule of thumb): 500–2,500
Recommended Internet bandwidth (symmetrical): 1–5 Gbps
Arena / stadium / festival
Typical attendance: 5,000–50,000+
Peak concurrent users (rule of thumb): 3,000–25,000+
Recommended Internet bandwidth (symmetrical): 5–20+ Gbps (often multi-uplink)
Reality check:
Modern large venues routinely drive multi-gigabit Wi-Fi demand (e.g., Super Bowls with 10+ Gbps and tens of TB of data). If you’re doing arena-scale experiences, design for multi-gig.